Grade 9 โ€ข Unit 3: Elements & Principles of Design Studio โ€ข Lesson 12 of 32 โ€ข 2 Days

How to Talk About Design: Critique Language & the Growth Mindset

๐Ÿ—“๏ธ Before Class: Teacher Prep

๐Ÿ–จ๏ธ Student Handouts (print, one per class day)

Word + picture + definition + a short writing task for that day's vocabulary, in English, Spanish, French, Arabic, and Simplified Chinese.

๐Ÿ–ฅ๏ธ Slide Deck (project or share with students)

Short, on-the-board pacing slides for today's Do Now, agenda, vocabulary, and exit ticket -- the full detail lives in the handout above, not here.

๐Ÿง‘โ€๐Ÿซ Substitute Teacher Guide

A scripted, step-by-step runsheet for today's class -- hand this to anyone covering the room who doesn't know the daily routine.

๐ŸŽฏ Essential Question

๐Ÿ“ˆ Learning Objectives

By the end of this lesson (2 Days), students will be able to:

  1. Explain why critique is a normal, expected part of the design process, not personal criticism.
  2. Use the "I notice / I wonder" sentence-frame protocol to give feedback that names a specific design choice, not vague praise.
  3. Practice self-critique on their own work before showing it to anyone else.
  4. Explain how classroom critique is direct practice for a future client feedback meeting, where a first design is always treated as a draft, not a final answer.

๐Ÿ“ Standards Alignment

CDOS (Career Development & Occupational Studies)

ACP (Adobe Certified Professional) Photoshop Exam Objectives

๐Ÿ“š Key Vocabulary

Critique
Structured, specific feedback on a piece of work, focused on what's working and what could grow -- not personal criticism.
Self-Critique
Looking honestly at your own work before anyone else sees it, and naming what you would change yourself.
Iteration / Draft
Any version of a piece of work that is expected to change -- the first idea is a starting point, not a final answer.
Growth Mindset
The belief that a skill grows through practice and feedback, not something a person either "has" or doesn't.
"I Notice / I Wonder"
A critique sentence frame that separates plain observation ("I notice...") from a suggestion phrased as a genuine question ("I wonder what would happen if...") instead of a command.

๐Ÿงฐ Materials & Tools

๐Ÿง  Do Now (Warm-Up)

Someone once told you "this is good" about something you made. Did that comment actually help you improve it? Why or why not?

๐Ÿ“‹ Main Workshop / Lesson Sequence

This lesson spans 2 Days. Suggested pacing:

DayFocusPlan
Day 1Learning the LanguageDo Now + discussion (5 min, above). Mini-lesson (12 min): why critique is a normal part of the professional design process, not an insult -- introduce the "I notice / I wonder" protocol side by side with vague comments ("I like it" vs. "I notice the dark line stands out sharply against the white background, which is the first thing my eye goes to. I wonder what would happen if you used that same dark line somewhere else in the piece too."). Guided practice (15 min): as a class, critique one shared sample piece together using the protocol, naming real elements/principles vocabulary already learned (line, shape, contrast, balance). Independent practice (10 min): write 2 "I notice / I wonder" sentences about a piece of your own earlier work -- this is self-critique. Share (3 min).
Day 2Practicing & Connecting to Client WorkDo Now (5 min): reread your self-critique from yesterday -- does it still feel true? Mini-lesson (8 min): growth mindset -- a first draft is *expected* to change; professional designers show early drafts specifically to get feedback, because that's the actual job, not a sign something went wrong. Preview: later in this pathway, a client feedback meeting works exactly like the critique protocol practiced today. Partner critique practice (20 min): trade a piece of work with a partner and critique it in writing using the protocol. Reflection (10 min): read your partner's critique and write 1-2 sentences on what you'd change.

โœ… Assessment & Exit Ticket

Written self-critique + partner critique notes scored with a simple rubric: correctly uses the "I notice / I wonder" frame, names an actual element/principle (not vague praise), and stays specific and kind.

Exit Ticket: Rewrite this vague comment into a specific one using "I notice / I wonder": "I like it, it's cool."

๐Ÿ“Š Pull up the anonymous Class Check-In for students to fill out before they go.

๐Ÿงฉ Differentiation & Accommodations

English Language Learners: provide translated or bilingual glossaries, visuals, and sentence frames; pair with a peer for meaningful participation. Students with IEPs: provide extended time, step-by-step checklists, and one-on-one or small-group support as specified in each student's plan. Attention-related needs: break the task into smaller steps, use visual timers, and minimize distractions. Students who finish early: extend the task by adding a second design variation, mentoring a classmate, or writing a short reflection connecting today's skill to a career pathway.

๐Ÿ”— Resources & References