Grade 11 • Unit E.5: Extension & Enrichment (Optional) • Lesson 28 of 44 • 2 Days

Running a Focus Group: Testing Design on a Real Audience

😄 Joke of the day: What's a vector's favorite exercise? Stretching -- it never loses quality.

⏰ Do Now — Start Here

Think about the last time you asked a friend "does this look good?" Why is that a hard question for them to actually answer honestly?

🎯 Today's Big Question

📈 By the End of Today, You Will Be Able To

  1. Explain the difference between a critique (peers judging craft) and a focus group (target audience reacting as real users).
  2. Write 4-5 unbiased focus-group questions that avoid leading the audience toward a "right" answer.
  3. Run a short focus group on a finished piece from an earlier Client Project and record specific, usable notes.
  4. Identify at least 2 concrete changes the focus-group feedback suggests, separate from anything a peer critique already caught.

🧰 What You'll Need

📋 Your Plan for Today

Day 1: Writing Unbiased Questions

  1. Do Now (5 min, above): why is "does this look good?" a hard question to answer honestly? Mini-lesson (12 min): critique vs. focus group -- who's giving feedback and what they're qualified to judge; leading vs. neutral questions, with side-by-side examples ("Don't you love this?" vs. "What's the first thing you notice?").
  2. Guided practice (10 min): as a class, rewrite 2 leading questions into neutral ones.
  3. Independent work (13 min): write your own 4-5 question guide for a finished piece from an earlier project.

Day 2: Running the Focus Group

  1. Do Now (5 min): swap question guides with a partner and flag any question that still sounds leading.
  2. Focus group (25 min): in small groups, take turns being the "audience" reacting to a classmate's finished piece using the question guide, while the designer takes notes without defending or explaining their choices.
  3. Debrief (15 min): each designer identifies at least 2 concrete changes the feedback suggests that a peer critique hadn't already caught, and writes them down.

🖥️ Today's Slide Deck

Short, on-the-board pacing slides — project these to follow along. (The full details are in the handout above, not here.)

📚 Key Words

Focus Group
A small group of people from a design's actual target audience, gathered to react to it and give feedback -- different from a critique, where peers judge craft and technique.
Leading Question
A question worded so it nudges the answer toward what the asker wants to hear (e.g. "Don't you love this color?") -- the opposite of what a useful focus-group question should do.
Usability
How easily a real, untrained person can understand and use a design without extra explanation.
Bias
Letting a designer's own attachment to their work quietly steer the questions or the notes taken during feedback.

✅ What Your Finished Work Should Include

Question guide (checked for at least 4-5 neutral, non-leading questions) + written notes from the focus group + the 2 concrete changes identified, scored with a rubric.

Exit Ticket: What did a real audience notice about your design that you, as the person who made it, had completely missed?

📊 Before You Leave

Quick, anonymous class check-in -- takes less than a minute.

Class Check-In

🎓 ACP Exam Prep

This lesson connects to the Photoshop Adobe Certified Professional exam: Domain 1: Working in the Design Industry

🔗 Want to Learn More?

🚀 The Extra Mile

Cross-Class Connection: This is literally the Scientific Method's "test your hypothesis" step, applied to design instead of a lab.

Career Connection: User testing is a named, required step in the UI/UX career page's roadmap.

Go further -- turn this into a portfolio piece: