Grade 9 โ€ข Unit 1: The Client & The Designer โ€ข Lesson 5 of 32 โ€ข 2 Days

Copyright, Licensing & Fair Use

๐Ÿ˜„ Joke of the day: Why did the student's first draft feel nervous? It heard it was about to meet feedback for the first time.

โฐ Do Now — Start Here

How does copyright affect what YOU are allowed to post online? Write 2-3 sentences about a time you saw this come up (a video, an image, a song).

๐ŸŽฏ Today's Big Question

๐Ÿ“ˆ By the End of Today, You Will Be Able To

  1. Define copyright, licensing, fair use, and Creative Commons.
  2. Sort real-world scenario cards into 'OK to use,' 'Needs a license,' and 'Fair use exception.'
  3. Explain why crediting an image is NOT the same as having permission to use it.

๐Ÿงฐ What You'll Need

๐Ÿ“‹ Your Plan for Today

Day 1: Copyright & Licensing Basics

  1. Do Now + share-out (5 min).
  2. Mini-lesson (12 min): what is copyright, and what happens if you break it? Introduce licensing and Fair Use as the two ways around it. REMEMBER, write on the board and have students copy (5 min): giving credit in the caption or metadata is NOT the same as getting permission -- it can still lead to legal trouble.
  3. Small groups (15 min): sort the first half of the scenario cards into the 3-column mat, discussing as they go.
  4. Whole-class check (8 min): review the 2 trickiest cards together.

Day 2: Applying Copyright Rules

  1. Do Now (5 min): define Fair Use in your own words, no notes.
  2. Small groups (15 min): sort the remaining scenario cards into the mat.
  3. Whole-class review (10 min): correct any remaining misconceptions.
  4. Case study (10 min): given a real classroom scenario (using an image found online for a class project), decide what's needed -- a license, a Fair Use argument, or nothing -- and write a 2-sentence justification.
  5. Exit ticket (5 min): 3-question written check on copyright vs. licensing vs. fair use.

๐Ÿ–จ๏ธ Print Your Handout

Word, picture, and definition for today's vocabulary, plus a place to write and draw. Available in English, Spanish, French, Arabic, and Chinese.

๐Ÿ–ฅ๏ธ Today's Slide Deck

Short, on-the-board pacing slides — project these to follow along. (The full details are in the handout above, not here.)

๐Ÿ“š Key Words

Copyright
The exclusive legal right of a creator to publish, reproduce, and control their own original work.
Licensing
Gaining official permission to use someone else's copyrighted work, often for a fee or under specific conditions.
Fair Use
A legal exception that allows limited use of copyrighted material without permission for purposes like criticism, commentary, teaching, or research.
Creative Commons
A licensing system that lets creators pre-approve certain public uses of their work.
Royalty-Free
Content that can be used after a one-time payment or for free, without ongoing fees, under the license's terms.

โœ… What Your Finished Work Should Include

Sorting mat photographed/collected; a 3-question written check for understanding on copyright vs. licensing vs. fair use.

Exit Ticket: In your own words, what's the difference between licensing an image and claiming fair use?

๐Ÿ“Š Before You Leave

Quick, anonymous class check-in -- takes less than a minute.

Class Check-In

๐ŸŽ“ ACP Exam Prep

This lesson connects to the Photoshop Adobe Certified Professional exam: Domain 1: Working in the Design Industry

๐Ÿ”— Want to Learn More?

๐Ÿš€ The Extra Mile

Cross-Class Connection: The same rules your English teacher enforces about citing sources and avoiding plagiarism apply directly to images, music, and fonts.

Career Connection: Every career on this site touches this — misusing a copyrighted image is a real, career-ending mistake for working designers.

Go further -- turn this into a portfolio piece: