Design isn't one job — it's a whole family of careers that all start from the same foundation: understanding an audience and solving a visual problem for them. This page turns our "Careers in Design" map into something you can click through. Pick a career below to see what people in that field actually do, the skills and tools that come up again and again, the lessons in this course where you'll practice them, and the chapters in our eight free companion books that go deeper.

UI/UX Designing how people use apps & sites Video Design Shooting, editing & publishing video Web Design Designing & building websites Digital Designer 2D & 3D assets for games & media Animation Bringing drawings & objects to life Illustration Original artwork, traditional & digital Other Design-adjacent careers with shared skills

UI/UX

UI/UX designers plan how a person moves through an app, site, or product — sketching screens on paper, testing ideas with real users, and turning that research into layouts that are easy to use before anyone writes a line of code.

📋 Full career deep-dive — requirements, income & 5 projects →

Skills on the map

Analog Design

  • Paper prototyping
  • Wireframes
  • Storyboards
  • Layout & typography

Digital Mockups

  • Figma
  • Adobe XD
  • Adobe Creative Cloud apps

Research & Prototyping

  • Human-centered design
  • Wireframing
  • User testing

Explore in this course

In the companion books

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Video Design

Video designers carry a project from an idea to a finished, published video — writing the story, planning shots, filming, editing everything together, adding effects, and getting it in front of an audience.

📋 Full career deep-dive — requirements, income & 5 projects →

Skills on the map

Pre-production

  • Story writing
  • Storyboarding

Production

  • Camera work
  • Lighting

Post-production

  • Video editing (iMovie)
  • Analog video effects
  • Adobe Premiere Rush/Pro
  • Final Cut Pro

File Mgmt. & Output

  • File & project organization
  • Visual effects
  • Publish / submit to film festivals

Explore in this course

In the companion books

No dedicated video/film book yet — the closest material is process and history: The Path to Design's Chapter 4 covers Saul Bass & the birth of motion graphics, and Book Seven has real numbers on freelance video and creator-economy work.

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Web Design

Web designers plan and build websites — starting with wireframes and rough layouts, testing alternatives, then turning an approved design into a real, working page with code.

📋 Full career deep-dive — requirements, income & 5 projects →

Skills on the map

Design Phase

  • Wireframes
  • Experimental mockups
  • Digital tools
  • Presentation & redesign
  • Final wireframe

Alternative Designs

  • Iterating on layout options

Code & Tech

  • HTML/CSS
  • JavaScript
  • freeCodeCamp
  • W3Schools
  • CodeSandbox.io

Explore in this course

Tools named on the map

In the companion books

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Digital Designer

Digital designers build both 2D and 3D visual assets for games, apps, and other media — flat illustrations and collage on one side, sculpted 3D props, sets, and characters on the other.

📋 Full career deep-dive — requirements, income & 5 projects →

Skills on the map

2D

  • Scrapbook collage
  • Digital painting

3D Sculpting

  • Unity
  • Unreal Engine
  • Prop making

Adobe Skills & Asset Creation

  • Adobe Firefly
  • Props & sets

Explore in this course

In the companion books

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Animation

Animators bring drawings, puppets, and objects to life through motion — using the classic 12 principles of animation across both traditional pipelines (stop motion, hand-drawn) and digital ones.

📋 Full career deep-dive — requirements, income & 5 projects →

Skills on the map

Principles

  • The 12 Principles of Animation

Traditional

  • In-betweens
  • Clean-up
  • Set & puppet design
  • Stop motion
  • Storytelling & storyboards

Digital

  • Storytelling & storyboard skills
  • Drawn skills
  • Painting
  • In-betweens

Explore in this course

In the companion books

No dedicated animation book yet — Paper First builds the hand-drawing and storyboarding foundation every animator starts from, and The Path to Design's Chapter 4 covers Saul Bass & the birth of motion graphics.

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Illustration

Illustrators create original artwork by hand and on screen — sketching, painting, and rendering images for books, branding, editorial work, and more, mixing traditional media with Adobe software.

📋 Full career deep-dive — requirements, income & 5 projects →

Skills on the map

Adobe Skills

  • Photoshop
  • Illustrator

Sketching / Drawing

  • Painting
  • Ink & charcoal
  • Sketching & prototyping
  • Compositing

Traditional Media

  • Watercolors
  • Paper sculpting
  • Calligraphy & cursive lettering
  • Background textures

Explore in this course

In the companion books

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🧭 Other Design-Adjacent Careers

None of these are "design" job titles — but each one shares at least half its foundational skills with the six design careers above. If you like the thinking behind design but want to end up somewhere else, these are worth a look.

Fine Art

~80% shared

Painters, sculptors, and studio artists use the exact same visual language we teach: line, shape, color, value, texture, balance, and composition. The difference is purpose — fine art doesn't have to solve a client's problem, design does.

📋 Full deep-dive →

In this course

In the books

Architecture

~60% shared

Architects run the same design process we teach — research a client's needs, sketch options, revise, present — just applied to buildings instead of screens. Space, scale, and proportion are core to both.

📋 Full deep-dive →

In this course

In the books

Industrial & Product Design (Mechanical Design)

~65% shared

Product and mechanical designers sketch an idea, model it in CAD, 3D print a prototype, and test and revise — the same iterative design process we use, aimed at physical objects instead of images.

📋 Full deep-dive →

In this course

In the books

Fashion Design

~55% shared

Fashion designers sketch concepts, choose color palettes, work with pattern and proportion on the body, and build a brand identity around a collection — color theory and branding transfer directly.

📋 Full deep-dive →

In this course

In the books

Photography

~70% shared

Photographers compose a frame using the same layout principles we teach, control lighting the same way video production does, and finish nearly every image in Photoshop — one of the closest overlaps on this list.

📋 Full deep-dive →

In this course

In the books

Advertising & Marketing

~60% shared

Advertising is design with a persuasion goal added on top — audience research, color psychology, typography, and campaign concepting are all skills this course already teaches directly.

📋 Full deep-dive →

In this course

In the books

↑ Back to map

Not sure which career fits you?

These three lessons are built for exactly that question — use them to research, talk to a working designer, and practice pitching yourself for a career you're interested in. The Career Path book backs all of it up with real numbers.

In the companion books

View the original hand-drawn map Hand-drawn mind map titled "Careers in Design" showing six branches: UI/UX, Video Design, Web Design, Digital Designer, Animation, and Illustration, each broken into sub-skills and tools.